![]() ![]() There was a hint to this in the manual ( Hint: The first dungeon is the wine cellar of the only tavern in town which serves wine. Finding the Wine Cellar requires the party to order some wine at a specific tavern. In the sewers, numerous hints are found, including the name of the Mad God. The tower cannot be entered without a key, however. The first dungeon is the Wine Cellar (1 level) of a tavern, which turns out to be connected to the Sewers of Skara Brae (3 levels) that in turn feature an exit that leads to the otherwise inaccessible southwestern corner of the city where Mangar's Tower, the final dungeon, is located.The latter are mazes of various kinds-cellars, sewers, catacombs, or fortresses-full of monsters and riddles, some guarded by magical statues that come to life to attack trespassing player parties. One street seems to lead south endlessly, by actually teleporting the party back to its beginning upon reaching the portion where the city walls would be.Ĭertain buildings within the city are special, such as the Adventurer's Guild, Garth's Equipment Shoppe, the Review Board (which is unmarked and must be found first, and is the only place where characters can advance in experience levels), various taverns and temples, and the dungeons. The main city gates, which open to the west, are blocked by snow and remain impassable throughout the game. Access to one tower in the northeastern and southwestern city corner each is blocked by locked gates. The fictional town of Skara Brae consists of 30x30 map tiles containing either buildings or streets (plus gates and magical guardian statues blocking certain streets). Game progress is made through advancing the characters so that they are powerful enough to defeat the increasingly dangerous foes and monsters in the dungeons, obtaining certain items relevant to solving the overall quest, and obtaining information. In the game, the player forms a group of up to six characters. Luckily you have a Bard with you to sing your glories, if you survive. You are the leader of this ragtag group of freedom fighters. And who was left to resist? Only a handful of unproven young Warriors, junior Magic Users, a couple of Bards barely old enough to drink, and some out-of-work Rogues. ![]() The future of Skara Brae hung in the balance. Then, one night, the town militiamen all disappeared. Mangar froze the surrounding lands with a spell of Eternal Winter, totally isolating Skara Brae from any possible help. Evil creatures oozed into Skara Brae and joined his shadow domain. ![]() Long ago, when magic still prevailed, the evil wizard Mangar the Dark threatened a small but harmonious country town called Skara Brae. The following text from the box cover summarizes the premise: ( January 2014) ( Learn how and when to remove this template message) Unsourced material may be challenged and removed. Please help improve this section by adding citations to reliable sources. The words “a*s,” “p*ssed,” and “bastard” are heard in the game.This section does not cite any sources. The game contains some suggestive material: female characters wearing revealing outfits (i.e., deep cleavage) dialogue with innuendo/double entendre (e.g., “I enjoy a man with a quick tongue” "You wouldn't want to be the only man in town she hasn't had a go with, would you?”) a barmaid leading a man to her room so he can "avail himself of all the pleasures that the Inn has to offer." During the course of the game, players can encounter drunken characters with slurred speech in one sequence, drunken characters sing a song about beer. Spurts of blood appear as enemies are injured/killed blood sometimes pools under enemies' bodies. Battles are frenetic with cries of pain and screen-shaking effects. Players can summon additional monsters (e.g., ogres, demonic dogs) and human allies (e.g., knights, archers) to fight enemies. From a top-down perspective, players traverse maze-like dungeons and use swords, daggers, and bows to kill fantastical creatures (e.g., goblins, giant rats, centaurs) in melee-style combat. This is an action role-playing game in which players assume the role of a musician (the Bard) who engages in a quest to rescue a princess. ![]()
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